Loading page…
Getting the latest information.
Verified company board · Gaming
145 open roles from Riot Games's career board. Open any listing to check the full requirements and apply directly with the employer.
Game Creative Directors at Riot define and oversee the overall creative strategy for a product. You’ll create inspiring creative direction across experiences that genuinely surprise and delight players. You will help build the product strategy and tie the product’s goals to the target audience. Creative direction is fo
As Financial Accountant (EMEA) in the Riot Games Dublin office you will support senior leadership in Europe by managing reporting, compliance and processes. You will handle preparation of statutory statements and assist with annual fiscal audits in an EMEA environment with a broad awareness of financial and legal impli
Riot Visual Designers seek to craft the best player experiences through their knowledge of design systems, graphic design, interactivity, layout, typography, color theory and illustration. Visual Designers collaborate with cross disciplinary teams and act as both artistic and design problem solvers. They understand pla
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Staff Software E
Producers at Riot lead passionate cross-functional teams to craft creative content and incredible experiences for our players. We guide development, remove obstacles and drive projects to completion while ensuring teams operate sustainability in a collaborative environment. As a Sr. Manager, Game Production on an unan
As a Revenue Accounting Manager, you’ll be in charge of certain areas of the game revenue accounting at Riot Games. This involves critical accounting player life estimates, big data transaction reconciliation and automation for micropayments, devising structure to address controls and risks including for accounts rece
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in many broader domains. As a software engineer, you'll also dive into projects that focus on team cohesiveness and cross-team goals. You'll lead with a clear illustration of extraordinary engineering. As a Principal
Technical Product Managers combine deep technical knowledge and experience with product leadership capabilities which are needed to enable Riot Games to deliver key products and experiences to make it better to be a player. You will develop and execute strategies on Riot's products and technologies while leading divers
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
As part of the Illustration team, you’ll put stylus to Cintiq and create promotional art that represents the essence of a Champion, thematic, or gameplay to millions of players. You will use your artistic eye and experience with dynamic lighting, form, and color to tell concise and evocative stories. By working with a
As a Principal Game Designer on an unpublished R&D product, you will help shape and evolve the future of gameplay through hands-on design leadership in early-stage development. You are a gameplay generalist with deep expertise in combat and controls, and you know how to translate strong player empathy into responsive,
As a Brand Manager III for VALORANT Eastern Europe, you will lead the strategic and tactical delivery of publishing across multiple markets, translating VALORANT’s global vision into a cohesive, multi‑market strategy that drives deep player engagement and meaningful business results. You will act as the senior publishi
Company Introduction Founded in 2006 by passionate entrepreneurial gamers, Riot Games centers its game development philosophy on player experience. The studio debuted League of Legends in 2009, which earned widespread critical acclaim and grew into the world’s most-played video game with over 100 million monthly activ
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
The Insights discipline helps empower Rioters' decision-making to be more data-informed. We're an interdisciplinary group of scientists, consultants, and strategists from all sorts of backgrounds who join together to represent and advocate for gamers around the world. We believe that illuminating the globally diverse e
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played video game in the world, over 100 million play every month. Players form th
Riot Games is looking for a Principal Publishing Product Manager to embed with an early-stage development team working on an unannounced project. As an embedded member of the development team, you will bring player, market, and publishing perspectives into product development from its earliest stages. You will help sh
As a Brand Manager III for VALORANT IBIT, you will lead the strategic and tactical delivery of publishing across multiple markets, translating VALORANT’s global vision into a cohesive, multi‑market strategy that drives deep player engagement and meaningful business results. You will act as the senior publishing leader
Brand Manager – Teamfight Tactics Brand Management at Riot is focused on players and fans. Our mission is to make it better to be a player by building trust, inspiring fandom, and creating meaningful experiences across every touchpoint. For Teamfight Tactics, this means celebrating the strategy, creativity, and compet
ML engineers at Riot own the full lifecycle of machine learning in production — from problem framing through model design, deployment, and operation — building systems that serve players at global scale. They work across disciplines with engineers, data scientists, designers, and product teams to turn ML capabilities i
SchoolWhool is not Riot Games and does not receive applications. Roles can close after the latest board collection.